The key skill for this build as this is how you get your damage multiplayers. This will let you absorb every corpse near you automatically in order to refill your essence for skeletal mages and your command skeleton activation. Good for crowds or elite packs if Army of the Dead isn’t up. Bone Golem activation does actually do a ton of damage and stuns everything. Golem is not the biggest damage dealer, but using him with my favorite Legendary pants mean he does huge single target damage and gives you damage reduction. I used it to auto-kill pretty much every elite pack I see. The build revolves around minion damage for the most part, but the Rathma set reduces the cooldown on this and combined with crazy minion attack speed, you can have this up every 15-25 seconds instead of two minutes. Bone Spikes are better than Grim Scythe (melee range) and Siphon Blood (single target) for this build. Being able to stun anything that looks threatening instantly is nice. It's recommended that you use the Inarius armor set for maximum effectiveness.This is your primary click skill. You'll play with a melee style here, thanks to the Grim Scythe ability. This build was created by Deadset, a professional Diablo III player. Blood & Bone: Blood Rush – Rune: Potency.Reanimation: Command Skeletons – Rune: Frenzy.
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